universe
Single-binary game server orchestrator. Master and wrappers ship in one fat JAR, cluster peer to peer over Hazelcast, and expose a REST and WebSocket API. The same config deploys to screen, tmux, Docker, or Kubernetes.
luna@pawful:~$ whoami
north carolina, us | systems | devops | backend
I keep Linux servers alive for a living. I've been in Minecraft since it launched and turned it into a career of game infrastructure and backend work. I troubleshoot from application code down to the kernel, and I build tools out of productive laziness: if it pages me twice, I fix the reason. Trans girl, space nerd, happiest in a terminal.
luna@pawful:~$ ls projects/
Single-binary game server orchestrator. Master and wrappers ship in one fat JAR, cluster peer to peer over Hazelcast, and expose a REST and WebSocket API. The same config deploys to screen, tmux, Docker, or Kubernetes.
Linux server shell environment. Starship prompt, system-metrics MOTD, hardened SSH defaults, and a one-command installer for Ubuntu Server, EL8/9, and Arch.
Open-source deployment platform split across frontend, backend, and Discord API services.
# coo
Studio behind Clover Client.
# software engineer, backend & rest api
Cross-platform Minecraft client. PostgreSQL, S3 with CloudFront, Discord OAuth. Shipped through private beta.
# director & lead devops
Bare-metal and VPS hosting. Ansible, Terraform, monitoring, security ops.
# vp & co-director
Kubernetes game server infra, Kotlin and Java platform work, Velocity proxy coordination, JVM performance tuning.
# founder & coo
# developer
Premium Minecraft plugins.
# systems administrator
Client Linux fleets. HetrixTools monitoring, UFW, IPTables, Fail2Ban, rclone backups.
discord